Cover art for Dante Raises The Dead

He wanted to be somebody. He should have been more specific.

Book 1 Recently Released

Dante Raises The Dead

Dante wanted to be somebody. He should have been more specific. Now he owns the worst bar in Asura, employs a workforce that does not strictly qualify as living, and owes a debt that cannot be settled in money.

Where you are Asura, where the rent is low and the dead are employable
What is wrong A crime boss, a demon-sized debt, and Dante's unwavering confidence
What awaits Dark comedy · Found family · Light necromancy

The Spit Bucket Company Ledger

A bar, an infernal contract, and several staffing irregularities.

Dante came to Asura to become somebody. A few catastrophic negotiations later, he owns the worst bar in the city, manages employees who are not strictly alive, and owes a debt that no sensible person would have agreed to.

Dante celebrating inside the crowded Spit Bucket tavern with his friends and undead staff

“They have a plan. They always have a plan.”

A sentence that has never reassured anyone

Character stories

The living, the dead, and management

The enterprise works because everyone brings a vital skill. Dante's is confidence. Nobody has established why that counts.

Dante grinning with a necromantic contract and a badly stained ledger

Necromancer · Owner · Self-Described Negotiator

Dante

Twenty-two, professionally unemployed, and permanently mid-shrug. Dante wears a stolen trench coat that is too large, carries a bow he is terrible with, and possesses absolute confidence unsupported by evidence. His greatest talent may be treating every escalating disaster as proof the original plan is working.

Dante's five red-robed friends planning around a fantasy tabletop map

Friends · Strategists · Former Tabletop Cult

The Gang

Kyle supplies competence and thrown shoes. Gary keeps the books and occasionally the conscience. Serj takes destiny personally. Kenny and Evan provide twin concentrations of chaos. Jane survives long enough to become the operation's future accountant. Together, they have never met a plan they could not make structurally unsound.

Zombie and skeleton staff cleaning and serving drinks inside the Spit Bucket

Bar Staff · Security · Legally Complicated

The Workforce

Irving is management material, Terrifying Terry is excellent security, Cletus simply resumed grave-digging, and the Bucket Skeleton completed one instruction with legendary precision. The staff are tireless, loyal, and the subject of several municipal questions Dante prefers not to answer.

The bustling Spit Bucket tavern filled with Dante's friends and undead employees

Worst Bar in Asura · Growing Concern

The Spit Bucket

Doris actually runs the place. Smiley never smiles. Leroy supplies soup-based commentary. The drinks are questionable, the roof may not be structurally committed, and somehow this condemned building becomes the first place Dante's collection of disasters resembles a family.

Inside the world

Current business concerns

Dante proudly holding an infernal contract

Contract · Unread

Infernal debt management

The signature is genuine. The terms are terrible. Dante's position is that this creates room to negotiate.

Undead workers maintaining the Spit Bucket tavern

Staffing · Nontraditional

Normalize light necromancy

The dead do not complain about shifts, but they do introduce difficult questions about wages, permits, and decomposition.

Dante's friends arguing over a tabletop strategy map

Strategy · Alleged

Committee meeting with a body count

Every terrible decision begins with a map, several drinks, and someone insisting the odds are basically favorable.

Description

Dante is twenty-two, professionally unemployed, and objectively less interesting than his village’s town drunk—who is also, somehow, the mayor. So Dante leaves for the big city to finally make something of himself.

He makes several things of himself. Most of them are crimes.

Within weeks he owns the worst bar in Asura, employs a workforce that does not strictly qualify as living, and has picked up a debt that cannot be settled in money. Assisting him: five friends whose entire strategic experience comes from a tabletop game, and who have never won an argument with a merchant, a bandit, or each other.

They have a plan. They always have a plan. The last one ended with a condemned building and a body count.

Between the crime boss demanding a cut, the sworn rival he cannot remember making, the noblewoman who has decided they are dating, and her father—who owns half the city and would like Dante dead somewhere in it—things are escalating faster than anyone budgeted for.

Dante remains extremely confident. It is the most dangerous thing about him.

Inside the disaster

  • Found family with catastrophically flexible ethics
  • Sword-and-sorcery filtered through deadpan committee meetings
  • A bar, a debt, and the normalization of light necromancy
  • Heroes whose consequences arrive right on schedule

Book one of the Dante Raises the Dead series.

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